This makes it so that an element's width includes borders and padding,
so that borders or padding don't cause an element to exceed its
specified width. This is a standard part of most CSS resets.
https://developer.mozilla.org/en-US/docs/Web/CSS/box-sizing
Adjust input boxes to fit the screen better on mobile, and to use
consistent sizes throughout the site (no ad-hoc overrides to make
certain input boxes a bit bigger in random places).
On desktop, this makes most input boxes a bit taller and narrower. On
mobile, it makes input boxes the full width of the screen.
This most notably affects the tag edit box, the comment and forum
post box, the wiki page edit box, and the commentary box.
Refactor CSS to use standard Tailwind-style utility classes instead of
ad-hoc rules. This eliminates a lot of single-purpose rules for specific
UI elements and standardizes margins to be more consistent throughout
the site.
Utility classes are defined manually on an as-needed basis instead of
importing Tailwind as a whole. Naming conventions mostly follow
Tailwind's conventions, otherwise they follow Bootstrap.
* https://tailwindcss.com/docs/
* https://getbootstrap.com/docs/5.0/utilities/spacing/
* Factor out the post navbar into a component. The post navbar is the
part of the post containing the current search, the list of pools, and
the list of favgroups, along with next/prev navigation links.
* Change navbar markup: remove various unused CSS classes/IDs, change
pools to use same markup as favgroups, replace nested <div>'s with
flat <ul>/<li> list.
* Use CSS to truncate long searches/pool names/favgroup names if they're
too wide for the screen (especially on mobile).
Factor out FontAwesome icons into a set of helpers. This is so that it's
easier to keep track of which icons we're using and easier to change
icons globally.
Previously thresholded comments were hidden completely. You had to click
the "Show X hidden comments" button to unhide all hidden comments in a
thread. Now it works like this:
* When a comment is below your threshold, the comment text is hidden and
replaced by a `[hidden]` link, which you can click to unhide the comment.
* When a comment is at half your threshold (for example, your threshold
is -8 but the comment is at -4), then the comment is greyed out.
This means that comments aren't completely hidden, they're just
collapsed, so you can see the commenter and the score without unhiding
the comment. It also means you don't have to scroll back up to unhide a
comment, and threads aren't disrupted by comments being secretly
hidden (which is confusing when people are replying to hidden comments,
which forces you to go back up and unhide to find).
Refactor the post preview html to use the ViewComponent framework. This
lets us encapsulate all the HTML, CSS, and helper methods for a UI
component in a single place.
See https://viewcomponent.org.
Add a Restricted user level. Restricted users are level 10, below
Members. New users start out as Restricted if they sign up from a proxy
or an IP recently used by another user.
Restricted users can't update or edit any public content on the site
until they verify their email address, at which point they're promoted
to Member. Restricted users are only allowed to do personal actions
like keep favorites, keep favgroups and saved searches, mark dmails as
read or deleted, or mark forum posts as read.
The restricted state already existed before, the only change here is
that now it's an actual user level instead of a hidden state. Before it
was based on two hidden flags on the user, the `requires_verification`
flag (set when a user signs up from a proxy, etc), and the `is_verified`
flag (set after the user verifies their email). Making it a user level
means that now the Restricted status will be shown publicly.
Introducing a new level below Member means that we have to change every
`is_member?` check to `!is_anonymous` for every place where we used
`is_member?` to check that the current user is logged in.
* Add a frequently asked questions section.
* Add nicer looking upgrade buttons.
* Format the page nicer.
* Prevent users from attempting invalid upgrades on users that are
already Platinum or above.
* Let Mods and Admins see the email addresses of users below their level.
* Let users see their own email address on their profile.
* Let users verify or edit their email address from their profile.
This is to make catching sockpuppets easier, and to make it easier for
users to fix their email.
Add a new Owner user level for the site owner. Highly sensitive
operations like manually changing the passwords of other users will be
restricted to the site owner.
* Only show the current pending flag on flagged posts. Don't show old flags.
* Don't show both the "This post was flagged for review" and the "This
post was flagged and is pending" notices.
* Only show the current pending appeal in the "This post was appealed"
notice. Don't show old appeals.
* Don't show both the "This post was deleted" and the "This post was
appealed" notice on appealed posts. Only show the "This post was
appealed" notice.
* Show "no reason" if no appeal reason was given.
Replace references to the `is_resolved` field with the `status` field.
Post flags were marked as resolved when a post was approved (but not
when the post was deleted because it went unapproved). The status field
supercedes the resolved field.
Bug: if you moused over another note while dragging a note, it would
trigger a note body popup. This would also happen when drawing out a new
note.
Also fix the drag box for new notes being drawn behind other notes.
* Raise notes when hovering over them. This is so that when dragging
embedded notes, they're not hidden behind other notes. Also so that if
two notes are overlapping, you can hover over one to raise it over the
other.
* Replace .hovering class with :hover selector.
Rewrite the notes Javascript from a procedural style to an
object-oriented style.
Before the notes Javascript had a lot of problems:
* There was hidden state everywhere, both locally and globally. We had
state in global variables, in <meta> tags, in DOM data-* attributes
(on multiple elements), and in jQuery .data() properties (which are
different from data-* attributes, because they aren't visible in the
DOM).
* Local state was hard to reason about. There was lots of direct DOM
manipulation in random places. Functions had to constantly pass around
note ids and look up elements in the DOM to get the state. State was
invisible because it was stored as jQuery .data() properties. It was
hard to follow where state was stored, how it was initialized, and how
it changed.
* Global state was also a mess. There were a lot of global flags and
variables only used in specific situations. Almost all of this state was
unnecessary. Global state also prevented us from doing things like
loading or unloading posts dynamically, or showing multiple posts with
notes on the same page.
* There was a lot of duplication of code, especially for placing notes,
and for loading or saving new notes versus saved notes.
Now the code is organized in an object-oriented fashion:
* The Note class represents a single note. A post has a list of notes,
and each note object has a Note.Box and a Note.Body. Together these
objects encapsulate the note's state.
* Notes have methods for doing things like placing note boxes, or showing
and hiding note bodies, or creating, saving, or deleting notes. This
makes the JS API cleaner.
* Global state is kept to a minimum.
This is one big patch because it was too hard to make these changes
incrementally. There are a couple minor bugfixes, but the actual
behavior of notes should remain unchanged.
Bugfixes:
* It was possible to enter translation mode, start dragging a new note,
then press N to leave translation mode while still dragging the note.
If you did this, then you would be stuck in translation mode and you
couldn't stop dragging the note.
* Placement of new notes is now pixel-perfect. Before when placing a
note, the note would shift by 1-2 pixels.
* Previewing an empty note didn't show the "Click to edit" message.
Other noteworthy changes:
* Most global state has been eliminated. There were a lot of flags and
variables stored as global variables on `Danbooru.Note`. Most of these
turned out to be either unnecessary or even unused.
* Notes now have an explicit minimum size of 10x10 pixels. Before this
limit was hardcoded and undocumented.
* A lot of the note placement and note creation code has been simplified.
* `Note.add()` and `Note.create()` have been refactored into `new Note()`.
Before `Note.add` was used to load an existing note, while `Note.create`
was used to create a new note. These did the same thing, but had
slightly different behavior.
* `Note.Box.scale()` and `Note.box.update_data_attributes` have been
refactored into `Note.Box.place_note()`. Contrary to their names,
these functions were actually both used to place notes.
Standardize font sizes and heading tags (<h1>-<h6>) to be more
consistent across the site.
Changes:
* Introduce font size CSS variables and start replacing hardcoded font
sizes with standard sizes.
* Change header tags to use only one <h1> per page. One <h1> per page is
recommended for SEO purposes. Usually this is for the page title, like
in forum threads or wiki pages.
* Standardize on <h2> for section headers in sidebars and <h3> for
smaller subsection headers. Don't use <h4>-<h6>.
* In DText, make h1-h4 headers all the same size. Standard wiki style is
to ignore h1-h3 and start at h4.
* In DText, make h4-h6 the same size as the h1-h3 tags outside of DText.
* In the tag list, change the <h1> and <h2> tag category headers to <h3>.
* Make usernames in comments and forum posts smaller. Also change the
<h4> tag for the commenter name to <div class="author-name">.
* Make the tag list, paginator, and nav menu smaller on mobile.
* Change h1#app-name-header to a#app-name-header.
Setting max-width causes notes to overflow the note body if they set a
fixed `width` or they use `white-space: nowrap` and the line is wider
than the max-width. Using `width: min-content` instead makes the note
shrink to fit but doesn't prevent it from expanding if it needs to.