Fix the upload page so that it shows similar images (IQDB matches) for
files uploaded from your computer. Before this only worked for files
uploaded from a source.
Rework the upload process so that files are saved to Danbooru first
before the user starts tagging the upload.
The main user-visible change is that you have to select the file first
before you can start tagging it. Saving the file first lets us fix a
number of problems:
* We can check for dupes before the user tags the upload.
* We can perform dupe checks and show preview images for users not using the bookmarklet.
* We can show preview images without having to proxy images through Danbooru.
* We can show previews of videos and ugoira files.
* We can reliably show the filesize and resolution of the image.
* We can let the user save files to upload later.
* We can get rid of a lot of spaghetti code related to preprocessing
uploads. This was the cause of most weird "md5 confirmation doesn't
match md5" errors.
(Not all of these are implemented yet.)
Internally, uploading is now a two-step process: first we create an upload
object, then we create a post from the upload. This is how it works:
* The user goes to /uploads/new and chooses a file or pastes an URL into
the file upload component.
* The file upload component calls `POST /uploads` to create an upload.
* `POST /uploads` immediately returns a new upload object in the `pending` state.
* Danbooru starts processing the upload in a background job (downloading,
resizing, and transferring the image to the image servers).
* The file upload component polls `/uploads/$id.json`, checking the
upload `status` until it returns `completed` or `error`.
* When the upload status is `completed`, the user is redirected to /uploads/$id.
* On the /uploads/$id page, the user can tag the upload and submit it.
* The upload form calls `POST /posts` to create a new post from the upload.
* The user is redirected to the new post.
This is the data model:
* An upload represents a set of files uploaded to Danbooru by a user.
Uploaded files don't have to belong to a post. An upload has an
uploader, a status (pending, processing, completed, or error), a
source (unless uploading from a file), and a list of media assets
(image or video files).
* There is a has-and-belongs-to-many relationship between uploads and
media assets. An upload can have many media assets, and a media asset
can belong to multiple uploads. Uploads are joined to media assets
through a upload_media_assets table.
An upload could potentially have multiple media assets if it's a Pixiv
or Twitter gallery. This is not yet implemented (at the moment all
uploads have one media asset).
A media asset can belong to multiple uploads if multiple people try
to upload the same file, or if the same user tries to upload the same
file more than once.
New features:
* On the upload page, you can press Ctrl+V to paste an URL and immediately upload it.
* You can save files for upload later. Your saved files are at /uploads.
Fixes:
* Improved error messages when uploading invalid files, bad URLs, and
when forgetting the rating.
Fix the paginator not appearing when all posts on the page are hidden,
because of deleted posts, banned artists, censored tags, or non-safe
posts in safe mode. This prevented navigating to the next or previous
page.
Add a 'Copy Link' action to forum posts and comments. This copies the
full link to the clipboard. The 'Copy ID' action copies just the DText
shortlink (comment #XXX or forum #XXX).
Fix the related tags section being completely hidden when it was
collapsed. The `.hidden` CSS class that was used by related tags
conflicted with the `.hidden` utility class added in 8841de68ac.
Make "show scores" setting persistent.
The setting is stored in a `post_preview_show_votes` cookie. This means
it's remembered on a per-device basis, but not on a per-account basis.
This is so users without an account can use the setting, and so you can
use different settings on desktop and mobile.
The `view=score` URL param has been replaced by `show_votes=true`. The
`show_votes` URL param overrides the `post_preview_show_votes` cookie.
Make setting the thumbnail size persistent.
The setting is stored in a `post_preview_size` cookie. This cookie can
be overridden by the `size` URL param, like so:
https://danbooru.donmai.us/posts?tags=touhou&size=180
The `size` param is mainly for testing different sizes without setting a cookie.
If the `size` URL param wasn't present, then `size=null` would be passed
to `/posts/:id.js`, which would fail because `null` wasn't a valid size.
Regression in 8841de68ac.
Changes:
* Make it so you can click or hover over a post's favorite count to see
the list of public favorites.
* Remove the "Show »" button next to the favorite count.
* Make the favorites list visible to all users. Before favorites were
only visible to Gold users.
* Make the /favorites page show the list of all public favorites,
instead of redirecting to the current user's favorites.
* Add /posts/:id/favorites endpoint.
* Add /users/:id/favorites endpoint.
This is for several reasons:
* To make viewing favorites work the same way as viewing upvotes.
* To make posts load faster for Gold users. Before, we loaded all the
favorites when viewing a post, even when the user didn't look at them.
This made pageloads slower for posts that had hundreds or thousands of
favorites. Now we only load the favlist if the user hovers over the favcount.
* To make the favorite list visible to all users. Before, it wasn't
visible to non-Gold users, because of the performance issue listed above.
* To make it more obvious that favorites are public by default. Before,
since regular users could only see the favcount, they may have
mistakenly believed other users couldn't see their favorites.
Restructure the Dockerfile and the CSS/JS files so that we only rebuild
the CSS and JS when they change, not on every commit.
Before it took several minutes to rebuild the Docker image after every
commit, even when the JS/CSS files didn't change. This also made pulling
images slower.
This requires refactoring the CSS and JS to not use embedded Ruby (ERB)
templates, since this made the CSS and JS dependent on the Ruby
codebase, which is why we had to rebuild the assets after every Ruby
change.
Fix https://github.com/danbooru/danbooru/issues/4783#issuecomment-912426739:
Spoke too soon. It works in flash posts, but not in non-flash posts.
Here's the full trace that happens by trying the Shift-E shortcut
(tested on https://danbooru.donmai.us/posts/4749304 with the latest
ruffle for chrome at https://ruffle.rs/#downloads):
4749304:7 Uncaught TypeError: Cannot read properties of undefined (reading 'appendChild')
at Object.initialize_ruffle_player (application-237cebbe071cb34ce095.js:1)
at Object.initialize_all (application-237cebbe071cb34ce095.js:1)
at HTMLDocument.<anonymous> (application-237cebbe071cb34ce095.js:1)
at f (857-ff5115a2d6ceb23b4291.js:2)
at p (857-ff5115a2d6ceb23b4291.js:2)
at nrWrapper (4749304?q=status%3Aany:7)
Caused by trying to initialize the Ruffle player on non-Flash posts,
because we checked for the existence of the `window.RufflePlayer` object
to tell if we were on a Flash post, but when using the Ruffle browser
extension the RufflePlayer object will always exist.
Fix issue mentioned in 55980c6fb with Javascript spazzing out on Flash
posts and randomly triggering keyboard shortcuts.
The bug was calling `javascript_pack_tag` twice. This caused the
runtime Javascript chunk to be loaded twice, caused a lot of Javascript
errors that somehow resulted in keyboard shortcuts being triggered.
The fix is to combine both calls into `javascript_pack_tag "application", "flash"`.
hxxps://github.com.rails.webpacker.issues.2932
The search form uses a <button type="submit"> tag instead of a
<input type="submit"> tag. It uses a <button> because it contains an
icon and <input> tags can't contain nested tags.
This happens because toggling a related tag updates the tag box, which
triggers autocomplete, which can't find a tag because the cursor isn't
in the tag box, so it ends up making an autocomplete call for the empty
string.
Instead of changing the background color of the entire page when you
change modes in the post mode menu (which was ugly, and not obvious what
the colors meant), show a notice and make it so that hovering a post
gives it a blue outline. This indicates that clicking the post will do
something different.
In the related tags list, use checkboxes and bold to indicate selected
tags, instead of highlighting selected tags with a blue background.
This is so that you can see the colors of selected tags in the related
tags list, and in particular so you can see the artist tag.
Adjust input boxes to fit the screen better on mobile, and to use
consistent sizes throughout the site (no ad-hoc overrides to make
certain input boxes a bit bigger in random places).
On desktop, this makes most input boxes a bit taller and narrower. On
mobile, it makes input boxes the full width of the screen.
This most notably affects the tag edit box, the comment and forum
post box, the wiki page edit box, and the commentary box.
Regression caused by the upgrade to Webpacker 6.0 in 90cd3293e. This
caused various Javascript errors in old versions of Chrome, which
somehow resulted in the keyboard shortcut for visiting the next page
being triggered when you pressed any key.
Specifically, the mobx library (used by the TagCounter component) called
`Object.entries`, which isn't available in Chrome 49, and for some
unknown reason this triggered the buggy shortcut behavior.
`Object.entries` is supposed to be automatically polyfilled by Babel to
support old browsers, but something changed in Webpacker 6 that broke
this and I couldn't get it working again. The probable cause is that
Webpacker 6 no longer transpiles code inside ./node_modules by default,
which means that any libraries we use that use new Javascript features
won't get transpiled down to support old browsers, but even after fixing
that it still didn't work. The workaround is to just drop mobx and
preact entirely to avoid the issue.
On the post show page, define the next page / previous page keyboard
shortcuts in html using data-shortcut attributes instead of in
Javascript. This is consistent with how these shortcuts are defined on
the post index page.
* Factor out the post navbar into a component. The post navbar is the
part of the post containing the current search, the list of pools, and
the list of favgroups, along with next/prev navigation links.
* Change navbar markup: remove various unused CSS classes/IDs, change
pools to use same markup as favgroups, replace nested <div>'s with
flat <ul>/<li> list.
* Use CSS to truncate long searches/pool names/favgroup names if they're
too wide for the screen (especially on mobile).
* Add comment scores.
* Rework voting buttons so that you can click the upvote/downvote
buttons to toggle votes.
* Hide the edit, delete, undelete, and report buttons behind a popup menu.
* Show the upvote/downvote/reply buttons to logged out users. Redirect
them to the login page instead.
Previously thresholded comments were hidden completely. You had to click
the "Show X hidden comments" button to unhide all hidden comments in a
thread. Now it works like this:
* When a comment is below your threshold, the comment text is hidden and
replaced by a `[hidden]` link, which you can click to unhide the comment.
* When a comment is at half your threshold (for example, your threshold
is -8 but the comment is at -4), then the comment is greyed out.
This means that comments aren't completely hidden, they're just
collapsed, so you can see the commenter and the score without unhiding
the comment. It also means you don't have to scroll back up to unhide a
comment, and threads aren't disrupted by comments being secretly
hidden (which is confusing when people are replying to hidden comments,
which forces you to go back up and unhide to find).