Adjust input boxes to fit the screen better on mobile, and to use
consistent sizes throughout the site (no ad-hoc overrides to make
certain input boxes a bit bigger in random places).
On desktop, this makes most input boxes a bit taller and narrower. On
mobile, it makes input boxes the full width of the screen.
This most notably affects the tag edit box, the comment and forum
post box, the wiki page edit box, and the commentary box.
Refactor CSS to use standard Tailwind-style utility classes instead of
ad-hoc rules. This eliminates a lot of single-purpose rules for specific
UI elements and standardizes margins to be more consistent throughout
the site.
Utility classes are defined manually on an as-needed basis instead of
importing Tailwind as a whole. Naming conventions mostly follow
Tailwind's conventions, otherwise they follow Bootstrap.
* https://tailwindcss.com/docs/
* https://getbootstrap.com/docs/5.0/utilities/spacing/
Regression caused by the upgrade to Webpacker 6.0 in 90cd3293e. This
caused various Javascript errors in old versions of Chrome, which
somehow resulted in the keyboard shortcut for visiting the next page
being triggered when you pressed any key.
Specifically, the mobx library (used by the TagCounter component) called
`Object.entries`, which isn't available in Chrome 49, and for some
unknown reason this triggered the buggy shortcut behavior.
`Object.entries` is supposed to be automatically polyfilled by Babel to
support old browsers, but something changed in Webpacker 6 that broke
this and I couldn't get it working again. The probable cause is that
Webpacker 6 no longer transpiles code inside ./node_modules by default,
which means that any libraries we use that use new Javascript features
won't get transpiled down to support old browsers, but even after fixing
that it still didn't work. The workaround is to just drop mobx and
preact entirely to avoid the issue.
* Factor out the post navbar into a component. The post navbar is the
part of the post containing the current search, the list of pools, and
the list of favgroups, along with next/prev navigation links.
* Change navbar markup: remove various unused CSS classes/IDs, change
pools to use same markup as favgroups, replace nested <div>'s with
flat <ul>/<li> list.
* Use CSS to truncate long searches/pool names/favgroup names if they're
too wide for the screen (especially on mobile).
Change post votes to work the same way as comment votes:
* Make the upvote arrow blue if you've upvoted the post, or grey if you
haven't. Likewise for the downvote arrow.
* Make it so you can click the upvote or downvote arrows to undo the vote.
* Don't show any notices when you vote on a post.
Also fix it so that votes work the same way on the posts page, the
comments page, and in the modqueue. Before it wasn't possible to undo
votes on the comments page or in the modqueue.
When an anonymous users tries to go to the new upload page, direct them
to the login page instead of showing them an "Access Denied" error.
Fixes complaints from SEO tools about linking to pages that return a 403
error.
Factor out FontAwesome icons into a set of helpers. This is so that it's
easier to keep track of which icons we're using and easier to change
icons globally.
Previously thresholded comments were hidden completely. You had to click
the "Show X hidden comments" button to unhide all hidden comments in a
thread. Now it works like this:
* When a comment is below your threshold, the comment text is hidden and
replaced by a `[hidden]` link, which you can click to unhide the comment.
* When a comment is at half your threshold (for example, your threshold
is -8 but the comment is at -4), then the comment is greyed out.
This means that comments aren't completely hidden, they're just
collapsed, so you can see the commenter and the score without unhiding
the comment. It also means you don't have to scroll back up to unhide a
comment, and threads aren't disrupted by comments being secretly
hidden (which is confusing when people are replying to hidden comments,
which forces you to go back up and unhide to find).
Refactor the post preview html to use the ViewComponent framework. This
lets us encapsulate all the HTML, CSS, and helper methods for a UI
component in a single place.
See https://viewcomponent.org.
Add a Restricted user level. Restricted users are level 10, below
Members. New users start out as Restricted if they sign up from a proxy
or an IP recently used by another user.
Restricted users can't update or edit any public content on the site
until they verify their email address, at which point they're promoted
to Member. Restricted users are only allowed to do personal actions
like keep favorites, keep favgroups and saved searches, mark dmails as
read or deleted, or mark forum posts as read.
The restricted state already existed before, the only change here is
that now it's an actual user level instead of a hidden state. Before it
was based on two hidden flags on the user, the `requires_verification`
flag (set when a user signs up from a proxy, etc), and the `is_verified`
flag (set after the user verifies their email). Making it a user level
means that now the Restricted status will be shown publicly.
Introducing a new level below Member means that we have to change every
`is_member?` check to `!is_anonymous` for every place where we used
`is_member?` to check that the current user is logged in.
Regenerate posts asynchronously using a delayed job.
Regenerating a post can be slow because it involves downloading the
original file, regenerating the thumbnails, and redistributing the new
thumbnails back to the image servers. It's better to run this in the
background, especially if a user is trying to regenerate posts in bulk.
The downside is there's no notification to the user when the regeneration
is complete. You have to check the modactions log to see when it's finished.
* Remove the PostRegeneration model. Instead just use a mod action
to log when a post is regenerated.
* Change it so that IQDB is also updated when the image samples are
regenerated. This is necessary because when the images samples are
regenerated, the thumbnail may change, which means IQDB needs to be
updated too. This can happen when regenerating old images with
transparent backgrounds where the transparency was flattened to black
instead of white in the thumbnail.
* Only display one "Regenerate image" option in the post sidebar, to
regenerate both the images and IQDB. Regenerating IQDB only can be
done through the API. Having two options in the sidebar is too much
clutter, and it's too confusing for Mods who don't know the difference
between an IQDB-only regeneration and a full image regeneration.
* Add a confirm prompt to the "Regenerate image" link.
Disable the browser's native spellchecking ability on all form inputs,
except for DText inputs. We do this by setting `spellcheck="false"` on
the <body> tag, and `spellcheck="true"` on DText <input> tags.
This fixes browsers displaying a red wavy underline beneath tags in the
tag search box, among other places. We disable spellchecking globally
because most form inputs, except for DText inputs, aren't meant for
natural English language.
* Remove the data-is-favorited attribute from post thumbnails.
* Remove the is_favorited attribute from the /posts.json API.
* Remove the fav_string attribute from the /posts.json API (only visible
to moderators).
* Change `Post#favorited_by?` to not use the fav_string.
Further addresses #4652 by eliminating the last places where fav_string
was used.
On the posts show page, in the favorites list, show favorites according
to the order they were added to the favorites table, rather than the
order they were added to the posts's fav_string.
On most posts these should be the same, but on old posts they may be
slightly different. The IDs of the first few hundred thousand favorites
don't appear to be in chronological order. Probably the original
favorite IDs were lost and recreated by a database move at some point in
Danbooru's history. The fav_string is also inconsistent with the
favorites table in some places (one contains favorites that aren't
contained by the other), which also throws off the order.
Partially addresses #4562 by eliminating one place where we depended on
the fav_string.
* Only show the current pending flag on flagged posts. Don't show old flags.
* Don't show both the "This post was flagged for review" and the "This
post was flagged and is pending" notices.
* Only show the current pending appeal in the "This post was appealed"
notice. Don't show old appeals.
* Don't show both the "This post was deleted" and the "This post was
appealed" notice on appealed posts. Only show the "This post was
appealed" notice.
* Show "no reason" if no appeal reason was given.
* Include appealed posts in the modqueue.
* Add `status` field to appeals. Appeals start out as `pending`, then
become `rejected` if the post isn't approved within three days. If the
post is approved, the appeal's status becomes `succeeded`.
* Add `status` field to flags. Flags start out as `pending` then become
`rejected` if the post is approved within three days. If the post
isn't approved, the flag's status becomes `succeeded`.
* Leave behind a "Unapproved in three days" dummy flag when an appeal
goes unapproved, just like when a pending post is unapproved.
* Only allow deleted posts to be appealed. Don't allow flagged posts to be appealed.
* Add `status:appealed` metatag. `status:appealed` is separate from `status:pending`.
* Include appealed posts in `status:modqueue`. Search `status:modqueue order:modqueue`
to view the modqueue as a normal search.
* Retroactively set old flags and appeals as succeeded or rejected. This
may not be correct for posts that were appealed or flagged multiple
times. This is difficult to set correctly because we don't have
approval records for old posts, so we can't tell the actual outcome of
old flags and appeals.
* Deprecate the `is_resolved` field on post flags. A resolved flag is a
flag that isn't pending.
* Known bug: appealed posts have a black border instead of a blue
border. Checking whether a post has been appealed would require either
an extra query on the posts/index page, or an is_appealed flag on
posts, neither of which are very desirable.
* Known bug: you can't use `status:appealed` in blacklists, for the same
reason as above.
Rework post deletion from using a separate page to using a dialog box,
like flagging.
* Add `DELETE /posts/:id` endpoint.
* Remove `POST /moderator/post/posts/:id/delete` endpoint.
Rewrite the tag counter widget (the one above the tag edit box) to use
React. This is a trial run for using React elsewhere.
We actually use Preact instead of React because it's lighter weight.
We use Mobx for state management because it's cleaner than React's
setState or useState.
This incidentally fixes a couple bugs:
* The tag counter wasn't updated when deleting tags with backspace
* The tag counter wasn't updated when pasting in new tags.
Rewrite the notes Javascript from a procedural style to an
object-oriented style.
Before the notes Javascript had a lot of problems:
* There was hidden state everywhere, both locally and globally. We had
state in global variables, in <meta> tags, in DOM data-* attributes
(on multiple elements), and in jQuery .data() properties (which are
different from data-* attributes, because they aren't visible in the
DOM).
* Local state was hard to reason about. There was lots of direct DOM
manipulation in random places. Functions had to constantly pass around
note ids and look up elements in the DOM to get the state. State was
invisible because it was stored as jQuery .data() properties. It was
hard to follow where state was stored, how it was initialized, and how
it changed.
* Global state was also a mess. There were a lot of global flags and
variables only used in specific situations. Almost all of this state was
unnecessary. Global state also prevented us from doing things like
loading or unloading posts dynamically, or showing multiple posts with
notes on the same page.
* There was a lot of duplication of code, especially for placing notes,
and for loading or saving new notes versus saved notes.
Now the code is organized in an object-oriented fashion:
* The Note class represents a single note. A post has a list of notes,
and each note object has a Note.Box and a Note.Body. Together these
objects encapsulate the note's state.
* Notes have methods for doing things like placing note boxes, or showing
and hiding note bodies, or creating, saving, or deleting notes. This
makes the JS API cleaner.
* Global state is kept to a minimum.
This is one big patch because it was too hard to make these changes
incrementally. There are a couple minor bugfixes, but the actual
behavior of notes should remain unchanged.
Bugfixes:
* It was possible to enter translation mode, start dragging a new note,
then press N to leave translation mode while still dragging the note.
If you did this, then you would be stuck in translation mode and you
couldn't stop dragging the note.
* Placement of new notes is now pixel-perfect. Before when placing a
note, the note would shift by 1-2 pixels.
* Previewing an empty note didn't show the "Click to edit" message.
Other noteworthy changes:
* Most global state has been eliminated. There were a lot of flags and
variables stored as global variables on `Danbooru.Note`. Most of these
turned out to be either unnecessary or even unused.
* Notes now have an explicit minimum size of 10x10 pixels. Before this
limit was hardcoded and undocumented.
* A lot of the note placement and note creation code has been simplified.
* `Note.add()` and `Note.create()` have been refactored into `new Note()`.
Before `Note.add` was used to load an existing note, while `Note.create`
was used to create a new note. These did the same thing, but had
slightly different behavior.
* `Note.Box.scale()` and `Note.box.update_data_attributes` have been
refactored into `Note.Box.place_note()`. Contrary to their names,
these functions were actually both used to place notes.
Standardize font sizes and heading tags (<h1>-<h6>) to be more
consistent across the site.
Changes:
* Introduce font size CSS variables and start replacing hardcoded font
sizes with standard sizes.
* Change header tags to use only one <h1> per page. One <h1> per page is
recommended for SEO purposes. Usually this is for the page title, like
in forum threads or wiki pages.
* Standardize on <h2> for section headers in sidebars and <h3> for
smaller subsection headers. Don't use <h4>-<h6>.
* In DText, make h1-h4 headers all the same size. Standard wiki style is
to ignore h1-h3 and start at h4.
* In DText, make h4-h6 the same size as the h1-h3 tags outside of DText.
* In the tag list, change the <h1> and <h2> tag category headers to <h3>.
* Make usernames in comments and forum posts smaller. Also change the
<h4> tag for the commenter name to <div class="author-name">.
* Make the tag list, paginator, and nav menu smaller on mobile.
* Change h1#app-name-header to a#app-name-header.
Rework sitemaps to provide more coverage of the site. We want every
important page on the site - including every post, tag, and wiki page -
to be indexed by Google. We do this by generating sitemaps and sitemap
indexes that contain links to every important page on the site.