Files
danbooru/app/logical/apng_inspector.rb
2020-06-16 21:36:15 -05:00

113 lines
3.0 KiB
Ruby

class APNGInspector
attr_reader :frames
PNG_MAGIC_NUMBER = ["89504E470D0A1A0A"].pack('H*')
def initialize(file_path)
@file_path = file_path
@corrupted = false
@animated = false
end
# PNG file consists of 8-byte magic number, followed by arbitrary number of chunks
# Each chunk has the following structure:
# 4-byte length (unsigned int, can be zero)
# 4-byte name (ASCII string consisting of letters A-z)
# (length)-byte data
# 4-byte CRC
#
# Any data after chunk named IEND is irrelevant
# APNG frame count is inside a chunk named acTL, in first 4 bytes of data.
# This function calls associated block for each PNG chunk
# parameters passed are |chunk_name, chunk_length, file_descriptor|
# returns true if file is read succesfully from start to IEND,
# or if 100 000 chunks are read; returns false otherwise.
def each_chunk
iend_reached = false
File.open(@file_path, 'rb') do |file|
# check if file is not PNG at all
return false if file.read(8) != PNG_MAGIC_NUMBER
chunks = 0
# We could be dealing with large number of chunks,
# so the code should be optimized to create as few objects as possible.
# All literal strings are frozen and read() function uses string buffer.
chunkheader = ''
while file.read(8, chunkheader)
# ensure that first 8 bytes from chunk were read properly
if chunkheader.nil? || chunkheader.length < 8
return false
end
current_pos = file.tell
chunk_len, chunk_name = chunkheader.unpack("Na4".freeze)
return false if chunk_name =~ /[^A-Za-z]/
yield chunk_name, chunk_len, file
# no need to read further if IEND is reached
if chunk_name == "IEND".freeze
iend_reached = true
break
end
# check if we processed too many chunks already
# if we did, file is probably maliciously formed
# fail gracefully without marking the file as corrupt
chunks += 1
if chunks > 100_000
iend_reached = true
break
end
# jump to the next chunk - go forward by chunk length + 4 bytes CRC
file.seek(current_pos + chunk_len + 4, IO::SEEK_SET)
end
end
iend_reached
end
def inspect!
actl_corrupted = false
read_success = each_chunk do |name, len, file|
if name == 'acTL'.freeze
framecount = parse_actl(len, file)
if framecount < 1
actl_corrupted = true
else
@animated = true
@frames = framecount
end
end
end
@corrupted = !read_success || actl_corrupted
self
end
def corrupted?
@corrupted
end
def animated?
!@corrupted && @animated
end
private
# return number of frames in acTL or -1 on failure
def parse_actl(len, file)
return -1 if len != 8
framedata = file.read(4)
if framedata.nil? || framedata.length != 4
return -1
end
framedata.unpack1("N".freeze)
end
end