/* ZSimplexNoise.hpp Author : Chris Ertel Purpose : Math namespace for the ZEngine which will contain functions for mathematical operations on primitives and arrays of primitives. Changelog 2/13/11 - Creation (crertel) */ #pragma once #ifndef _ZSIMPLEXNOISE_H #define _ZSIMPLEXNOISE_H #include #include class ZSimplexNoise : public ZNoise { protected: SST_SimplexNoise simplexGenerator; public: ZSimplexNoise(); virtual ~ZSimplexNoise() {} //Subclass implementation void reseed(const int _seed); //Subclass implementation float noise1(const float _x); //Subclass implementation float noise2(const float _x, const float _y); //Subclass implementation float noise3(const float _x, const float _y, const float _z); //Subclass implementation float noise4(const float _x, const float _y, const float _z, const float _w); }; #endif