/* SST_Event_Win32.c Author: Patrick Baggett Created: 12/20/2011 Purpose: libsst-concurrency event functions for Win32 platforms (Windows 7 or later) License: This program is free software. It comes without any warranty, to the extent permitted by applicable law. You can redistribute it and/or modify it under the terms of the Do What The Fuck You Want To Public License, Version 2, as published by Sam Hocevar. See http://sam.zoy.org/wtfpl/COPYING for more details. */ #include /* SST_WAIT_INFINITE */ #define _WIN32_WINNT 0x0601 /* Windows 7 or later */ #include /*************************************************************************/ SST_Event SST_Concurrency_CreateEvent(void) { HANDLE hEvent = CreateEventA(NULL, TRUE, FALSE, NULL); return (SST_Event)hEvent; } /*************************************************************************/ void SST_Concurrency_DestroyEvent(SST_Event _event) { HANDLE hEvent = (HANDLE)_event; CloseHandle(hEvent); } /*************************************************************************/ void SST_Concurrency_SignalEvent(SST_Event _event) { HANDLE hEvent = (HANDLE)_event; SetEvent(hEvent); } /*************************************************************************/ void SST_Concurrency_ResetEvent(SST_Event _event) { HANDLE hEvent = (HANDLE)_event; ResetEvent(hEvent); } /*************************************************************************/ int SST_Concurrency_WaitEvent(SST_Event _event, uint32_t _ticks) { HANDLE hEvent = (HANDLE)_event; DWORD dwTime; if(_ticks == SST_WAIT_INFINITE) dwTime = INFINITE; else dwTime = (DWORD)_ticks; return (WaitForSingleObject(hEvent, dwTime) == WAIT_OBJECT_0); }