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Include/ZRenderer/ZOpenGLTextureRenderTarget.h
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92
Include/ZRenderer/ZOpenGLTextureRenderTarget.h
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/*
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ZOpenGLTextureRenderTarget.h
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Author: Chris Ertel (cre1)
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Purpose: TODO
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Changelog
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2011/05/22 - creation (cre1)
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*/
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#pragma once
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#ifndef _ZOPENGLTEXTURERENDERTARGET_H
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#define _ZOPENGLTEXTURERENDERTARGET_H
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#include <ZRendering/ZTextureRenderTarget.h>
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#include <ZRendering/ZOpenGLRenderer.h>
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#include <GLee/GLee.h>
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class ZOpenGLTexture;
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class ZOpenGLTextureRenderTarget;
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class ZOpenGLTextureRenderTargetLoadRequest : public ZThreadRequest
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{
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private:
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ZOpenGLTextureRenderTarget *Target;
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public:
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ZOpenGLTextureRenderTargetLoadRequest(ZOpenGLTextureRenderTarget *_target);
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void Execute(ZThread *_renderer);
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};
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class ZOpenGLTextureRenderTarget : public ZTextureRenderTarget
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{
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friend class ZOpenGLTextureRenderTargetLoadRequest;
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protected:
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//The OpenGL Texture
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// ZOpenGLTexture Tex;
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//The glhandle to the FrameBuffer
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GLuint FrameBufferHandle;
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//The glhandle to the RenderBuffer
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GLuint RenderBufferHandle;
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float ClearColor[4];
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int Width;
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int Height;
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int BPP;
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public:
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//Default Constructor
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ZOpenGLTextureRenderTarget(ZOpenGLRenderer *_renderer, int _width, int _height, int _bpp, int _rgbaSize, float *_clearColor = NULL);
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//Subclass Implementation
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bool Activate();
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//Subclass Implementation
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void Deactivate();
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void SetClearColor(float r, float g, float b, float a);
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void SetClearColor(float* _in);
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//Subclass Implementation (Currently Non-Functional)
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void SetDimensions(int _width, int _height)
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{
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URFP(_width);
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URFP(_height);
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}
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//Subclass Implementation (Currently Non-Functional)
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void SetBitsPerPixel(int _bbp)
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{
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URFP(_bbp);
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}
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//Subclass Implementation (Currently Non-Functional)
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void SetRGBASize(int _rgbaSize)
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{
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URFP(_rgbaSize);
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}
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//Gets the render target as a texture
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ZTexture* GetTexture();
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//Gets the texture as a render target
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ZRenderTarget* GetRenderTarget();
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};
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#endif
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