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Include/ZRenderer/ZOpenGLWindowRenderTarget.hpp
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60
Include/ZRenderer/ZOpenGLWindowRenderTarget.hpp
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/*
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ZOpenGLWindowRenderTarget.hpp
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Author: James Russell <jcrussell@762studios.com>
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Created: 04/01/2011
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Purpose:
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Initializes and manages an OpenGL window.
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License:
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TODO
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*/
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#pragma once
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#ifndef _ZOPENGLWINDOWRENDERTARGET_HPP
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#define _ZOPENGLWINDOWRENDERTARGET_HPP
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#include <ZRenderer/ZWindowRenderTargetBase.hpp>
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//Forward Declarations
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class ZOpenGLRenderer;
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/*
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Screen Render Target for the OpenGL library.
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*/
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class ZOpenGLWindowRenderTarget : public ZWindowRenderTargetBase
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{
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private:
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DISABLE_COPY_AND_ASSIGN(ZOpenGLWindowRenderTarget);
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protected:
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//Renderer Instance
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ZOpenGLRenderer *Renderer;
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public:
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//OpenGL Context
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SST_OpenGLContext GLContext;
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/*
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Parameterized Constructor.
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@param _renderer - the renderer instance
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@param _glContext - the OpenGL context to bind to this window
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@param _window - the window instance (created with libsst-wm)
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@param _screen - the screen index chosen
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*/
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ZOpenGLWindowRenderTarget(ZOpenGLRenderer* _renderer, SST_OpenGLContext _glContext, SST_Window _window, size_t _screenIndex);
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/*
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Destructor.
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*/
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~ZOpenGLWindowRenderTarget();
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//Subclass Override
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virtual bool SwapBuffers();
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};
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#endif
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