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Include/ZRenderer/ZRendererBuild.hpp
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49
Include/ZRenderer/ZRendererBuild.hpp
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/*
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ZRendererBuild.hpp
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Author: James Russell <jcrussell@762studios.com>
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Created: 5/21/2012
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Purpose:
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Used to generate definitions for the preprocessor using only compiler-set variables
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and include headers necessary to ensure previous project build files are included
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in the correct order.
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License:
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TODO
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*/
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#pragma once
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#ifndef _ZRENDERERBUILD_HPP
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#define _ZRENDERERBUILD_HPP
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#include "ZBuild.hpp"
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#include <ZUtil/ZUtilBuild.hpp>
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//Version number constants for ZRenderer
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#define ZRENDERER_VERSION_MAJOR 0x01
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#define ZRENDERER_VERSION_MINOR 0x00
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#define ZRENDERER_VERSION_PATCH 0x0000
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#define ZRENDERER_VERSION (ZRENDERER_VERSION_MAJOR << 24) | (ZRENDERER_VERSION_MINOR << 16) | (ZRENDERER_VERSION_PATCH)
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#define ZRENDERER_VERSION_STRING "1.0.0"
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#if ZASSERT_RENDERER_ENABLE
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//ZASSERT_RENDERER macro, which will trigger a breakpoint if the condition is not met
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//ZASSERT_RENDERER is meant to be used within the ZRenderer project for internal assertion debugging
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//ZASSERT should be used when the error condition can be caused by user actions
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#define ZASSERT_RENDERER(_condition, _message) SST_OS_DebugAssert(_condition, _message)
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#else
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//ZASSERT_RENDERER is disabled
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#define ZASSERT_RENDERER(_condition, _message) ((void)sizeof(_condition), sizeof(_message))
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#endif //ZASSERT_RENDERER_ENABLE
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#endif
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