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/*
AUTOMATICALLY GENERATED FILE - DO NOT EDIT!
Please change MatrixNxN.py and re-run it
*/
/* Generated with ./VectorN.py n = 3, TYPE = int */
#include "ZUnitTest.hpp"
#include <float.h>
#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <SST/SST_Vec3.h>
static const char* testSST_Math_Vec3iAdd();
static const char* testSST_Math_Vec3iAddLocal();
static const char* testSST_Math_Vec3iSubtract();
static const char* testSST_Math_Vec3iSubtractLocal();
static const char* testSST_Math_Vec3iMultiply();
static const char* testSST_Math_Vec3iMultiplyLocal();
static const char* testSST_Math_Vec3iScale();
static const char* testSST_Math_Vec3iScaleLocal();
static const char* testSST_Math_Vec3iDivide();
static const char* testSST_Math_Vec3iDivideLocal();
static const char* testSST_Math_Vec3iAbs();
static const char* testSST_Math_Vec3iAbsLocal();
static const char* testSST_Math_Vec3iNegate();
static const char* testSST_Math_Vec3iNegateLocal();
static const char* testSST_Math_Vec3iBias();
static const char* testSST_Math_Vec3iBiasLocal();
static const char* testSST_Math_Vec3iMagnitudeSquared();
static const char* testSST_Math_Vec3iDot();
// List of unit tests
ZUnitTest SST_Math_Vec3iUnitTests[] =
{
{ "testSST_Math_Vec3iAdd " , testSST_Math_Vec3iAdd },
{ "testSST_Math_Vec3iAddLocal " , testSST_Math_Vec3iAddLocal },
{ "testSST_Math_Vec3iSubtract " , testSST_Math_Vec3iSubtract },
{ "testSST_Math_Vec3iSubtractLocal " , testSST_Math_Vec3iSubtractLocal },
{ "testSST_Math_Vec3iMultiply " , testSST_Math_Vec3iMultiply },
{ "testSST_Math_Vec3iMultiplyLocal " , testSST_Math_Vec3iMultiplyLocal },
{ "testSST_Math_Vec3iScale " , testSST_Math_Vec3iScale },
{ "testSST_Math_Vec3iScaleLocal " , testSST_Math_Vec3iScaleLocal },
{ "testSST_Math_Vec3iDivide " , testSST_Math_Vec3iDivide },
{ "testSST_Math_Vec3iDivideLocal " , testSST_Math_Vec3iDivideLocal },
{ "testSST_Math_Vec3iAbs " , testSST_Math_Vec3iAbs },
{ "testSST_Math_Vec3iAbsLocal " , testSST_Math_Vec3iAbsLocal },
{ "testSST_Math_Vec3iNegate " , testSST_Math_Vec3iNegate },
{ "testSST_Math_Vec3iNegateLocal " , testSST_Math_Vec3iNegateLocal },
{ "testSST_Math_Vec3iBias " , testSST_Math_Vec3iBias },
{ "testSST_Math_Vec3iBiasLocal " , testSST_Math_Vec3iBiasLocal },
{ "testSST_Math_Vec3iMagnitudeSquared " , testSST_Math_Vec3iMagnitudeSquared },
{ "testSST_Math_Vec3iDot " , testSST_Math_Vec3iDot }
};
DECLARE_ZTESTBLOCK(SST_Math_Vec3i)
/******************************************************************************/
static const char* testSST_Math_Vec3iAdd()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i y; /* 3 vector */
SST_Vec3i w; /* 3 vector */
/* Resetting test vectors */
x.v[0] = 11;
x.v[1] = -1;
x.v[2] = 18;
y.v[0] = -9;
y.v[1] = -16;
y.v[2] = 15;
w.v[0] = 0;
w.v[1] = 0;
w.v[2] = 0;
/*
[11 -1 18]
[ -9 -16 15]
[ 2 -17 33]
*/
SST_Math_Vec3iAdd(&x,&y,&w);
TASSERT((w.v[0])==(2),"Entry _x failed!");
TASSERT((w.v[1])==(-17),"Entry _y failed!");
TASSERT((w.v[2])==(33),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iAddLocal()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i y; /* 3 vector */
/* Resetting test vectors */
x.v[0] = 5;
x.v[1] = -7;
x.v[2] = 5;
y.v[0] = 15;
y.v[1] = 0;
y.v[2] = 5;
/*
[ 5 -7 5]
[15 0 5]
[20 -7 10]
*/
SST_Math_Vec3iAddLocal(&x,&y); /* for accuracy */
TASSERT((x.v[0])==(20),"Entry _x failed!");
TASSERT((x.v[1])==(-7),"Entry _y failed!");
TASSERT((x.v[2])==(10),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iSubtract()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i y; /* 3 vector */
SST_Vec3i w; /* 3 vector */
/* Resetting test vectors */
x.v[0] = 6;
x.v[1] = 11;
x.v[2] = -12;
y.v[0] = 8;
y.v[1] = 0;
y.v[2] = 9;
w.v[0] = 0;
w.v[1] = 0;
w.v[2] = 0;
/*
[ 6 11 -12]
[8 0 9]
[ -2 11 -21]
*/
SST_Math_Vec3iSubtract(&x,&y,&w);
TASSERT((w.v[0])==(-2),"Entry _x failed!");
TASSERT((w.v[1])==(11),"Entry _y failed!");
TASSERT((w.v[2])==(-21),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iSubtractLocal()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i y; /* 3 vector */
/* Resetting test vectors */
x.v[0] = -19;
x.v[1] = -17;
x.v[2] = 18;
y.v[0] = 9;
y.v[1] = 4;
y.v[2] = -12;
/*
[-19 -17 18]
[ 9 4 -12]
[-28 -21 30]
*/
SST_Math_Vec3iSubtractLocal(&x,&y); /* for accuracy */
TASSERT((x.v[0])==(-28),"Entry _x failed!");
TASSERT((x.v[1])==(-21),"Entry _y failed!");
TASSERT((x.v[2])==(30),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iMultiply()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i y; /* 3 vector */
SST_Vec3i w; /* 3 vector */
/* Resetting test vectors */
x.v[0] = 10;
x.v[1] = -15;
x.v[2] = -15;
y.v[0] = -18;
y.v[1] = -7;
y.v[2] = 17;
w.v[0] = 0;
w.v[1] = 0;
w.v[2] = 0;
/*
[ 10 -15 -15]
[-18 -7 17]
[-180 105 -255]
*/
SST_Math_Vec3iMultiply(&x,&y,&w);
TASSERT((w.v[0])==(-180),"Entry _x failed!");
TASSERT((w.v[1])==(105),"Entry _y failed!");
TASSERT((w.v[2])==(-255),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iMultiplyLocal()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i y; /* 3 vector */
/* Resetting test vectors */
x.v[0] = -14;
x.v[1] = 15;
x.v[2] = -2;
y.v[0] = 19;
y.v[1] = -4;
y.v[2] = -4;
/*
[-14 15 -2]
[19 -4 -4]
[-266 -60 8]
*/
SST_Math_Vec3iMultiplyLocal(&x,&y); /* for accuracy */
TASSERT((x.v[0])==(-266),"Entry _x failed!");
TASSERT((x.v[1])==(-60),"Entry _y failed!");
TASSERT((x.v[2])==(8),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iDivide()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i y; /* 3 vector */
SST_Vec3i w; /* 3 vector */
/* Resetting test vectors */
x.v[0] = 28;
x.v[1] = 23;
x.v[2] = 8;
y.v[0] = 2;
y.v[1] = 2;
y.v[2] = 29;
w.v[0] = 0;
w.v[1] = 0;
w.v[2] = 0;
/*
[28 23 8]
[ 2 2 29]
[14 11 0]
*/
SST_Math_Vec3iDivide(&x,&y,&w);
TASSERT((w.v[0])==(14),"Entry _x failed!");
TASSERT((w.v[1])==(11),"Entry _y failed!");
TASSERT((w.v[2])==(0),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iDivideLocal()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i y; /* 3 vector */
/* Resetting test vectors */
x.v[0] = 31;
x.v[1] = 36;
x.v[2] = 33;
y.v[0] = 1;
y.v[1] = 9;
y.v[2] = 16;
/*
[31 36 33]
[ 1 9 16]
[31 4 2]
*/
SST_Math_Vec3iDivideLocal(&x,&y); /* for accuracy */
TASSERT((x.v[0])==(31),"Entry _x failed!");
TASSERT((x.v[1])==(4),"Entry _y failed!");
TASSERT((x.v[2])==(2),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iScale()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i w; /* 3 vector */
int a; /* scalar */
/* Resetting test vectors */
x.v[0] = -11;
x.v[1] = -6;
x.v[2] = 12;
w.v[0] = 0;
w.v[1] = 0;
w.v[2] = 0;
a = 2;
/*
[-11 -6 12]
[-22 -12 24]
*/
SST_Math_Vec3iScale(&x,a,&w);
TASSERT((w.v[0])==(-22),"Entry _x failed!");
TASSERT((w.v[1])==(-12),"Entry _y failed!");
TASSERT((w.v[2])==(24),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iScaleLocal()
{
SST_Vec3i x; /* 3 vector */
int a; /* scalar */
/* Resetting test vectors */
x.v[0] = 1;
x.v[1] = 19;
x.v[2] = -8;
a = 2;
/*
[ 1 19 -8]
[ 2 38 -16]
*/
SST_Math_Vec3iScaleLocal(&x,a); /* for accuracy */
TASSERT((x.v[0])==(2),"Entry _x failed!");
TASSERT((x.v[1])==(38),"Entry _y failed!");
TASSERT((x.v[2])==(-16),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iAbs()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i w; /* 3 vector */
/* Resetting test vectors */
x.v[0] = 16;
x.v[1] = 15;
x.v[2] = -14;
w.v[0] = 0;
w.v[1] = 0;
w.v[2] = 0;
/*
[ 16 15 -14]
[16 15 14]
*/
SST_Math_Vec3iAbs(&x,&w);
TASSERT((w.v[0])==(16),"Entry _x failed!");
TASSERT((w.v[1])==(15),"Entry _y failed!");
TASSERT((w.v[2])==(14),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iAbsLocal()
{
SST_Vec3i x; /* 3 vector */
/* Resetting test vectors */
x.v[0] = -1;
x.v[1] = -12;
x.v[2] = -18;
/*
[ -1 -12 -18]
[ 1 12 18]
*/
SST_Math_Vec3iAbsLocal(&x); /* for accuracy */
TASSERT((x.v[0])==(1),"Entry _x failed!");
TASSERT((x.v[1])==(12),"Entry _y failed!");
TASSERT((x.v[2])==(18),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iBias()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i w; /* 3 vector */
int a; /* scalar */
/* Resetting test vectors */
x.v[0] = -12;
x.v[1] = -9;
x.v[2] = -2;
w.v[0] = 0;
w.v[1] = 0;
w.v[2] = 0;
a = -20;
/*
[-12 -9 -2]
[-24 -18 -4]
*/
SST_Math_Vec3iBias(&x,a,&w);
TASSERT((w.v[0])==(-32),"Entry _x failed!");
TASSERT((w.v[1])==(-29),"Entry _y failed!");
TASSERT((w.v[2])==(-22),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iBiasLocal()
{
SST_Vec3i x; /* 3 vector */
int a; /* scalar */
/* Resetting test vectors */
x.v[0] = 0;
x.v[1] = 19;
x.v[2] = -15;
a = 16;
/*
[ 0 19 -15]
[ 0 38 -30]
*/
SST_Math_Vec3iBiasLocal(&x,a); /* for accuracy */
TASSERT((x.v[0])==(16),"Entry _x failed!");
TASSERT((x.v[1])==(35),"Entry _y failed!");
TASSERT((x.v[2])==(1),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iNegate()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i w; /* 3 vector */
/* Resetting test vectors */
x.v[0] = 14;
x.v[1] = -14;
x.v[2] = -9;
w.v[0] = 0;
w.v[1] = 0;
w.v[2] = 0;
/*
[ 14 -14 -9]
[-14 14 9]
*/
SST_Math_Vec3iNegate(&x,&w);
TASSERT((w.v[0])==(-14),"Entry _x failed!");
TASSERT((w.v[1])==(14),"Entry _y failed!");
TASSERT((w.v[2])==(9),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iNegateLocal()
{
SST_Vec3i x; /* 3 vector */
/* Resetting test vectors */
x.v[0] = 15;
x.v[1] = 16;
x.v[2] = 1;
/*
[15 16 1]
[-15 -16 -1]
*/
SST_Math_Vec3iNegateLocal(&x); /* for accuracy */
TASSERT((x.v[0])==(-15),"Entry _x failed!");
TASSERT((x.v[1])==(-16),"Entry _y failed!");
TASSERT((x.v[2])==(-1),"Entry _z failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iMagnitudeSquared()
{
SST_Vec3i x; /* 3 vector */
int a; /* scalar */
/* Resetting test vectors */
x.v[0] = -15;
x.v[1] = 13;
x.v[2] = 14;
/*
[-15 13 14]
590
*/
a = SST_Math_Vec3iMagnitudeSquared(&x);
TASSERT((a)==(590),"MagnitudeSquared failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/
static const char* testSST_Math_Vec3iDot()
{
SST_Vec3i x; /* 3 vector */
SST_Vec3i y; /* 3 vector */
int a; /* scalar */
/* Resetting test vectors */
x.v[0] = -20;
x.v[1] = -1;
x.v[2] = -4;
y.v[0] = 12;
y.v[1] = -20;
y.v[2] = -12;
/*
[-20 -1 -4]
-172
*/
a = SST_Math_Vec3iDot(&x,&y);
TASSERT((a)==(-172),"Dot failed!");
return ZTEST_SUCCESS;
}
/******************************************************************************/