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libsst-concurrency/SST_Once.c
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libsst-concurrency/SST_Once.c
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/*
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SST_Once.c
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Author: Patrick Baggett <ptbaggett@762studios.com>
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Created: 12/20/2011
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Purpose:
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libsst-concurrency "once" functions. This requires libsst-atomic.
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License:
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This program is free software. It comes without any warranty, to
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the extent permitted by applicable law. You can redistribute it
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and/or modify it under the terms of the Do What The Fuck You Want
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To Public License, Version 2, as published by Sam Hocevar. See
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http://sam.zoy.org/wtfpl/COPYING for more details.
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*/
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#include <SST/SST_Once.h>
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#include <SST/SST_Atomic.h>
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#include <SST/SST_Concurrency.h>
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#include <SST/SST_MemBarrier.h>
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#define SST_ONCE_INPROGRESS_BIT 0x80000000 /* Highest bit */
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#define SST_ONCE_DONE_BIT 0x00000001 /* Lowest bit */
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#define SST_ONCE_DONE 0xd1d d0
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#ifdef _DEBUG
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#include <stdlib.h>
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#endif
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static void wait_done(volatile int* vonce)
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{
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/* Spin carefully */
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while((*vonce & SST_ONCE_DONE_BIT) == 0)
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{
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SST_Concurrency_YieldThread();
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SST_Concurrency_Spin();
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}
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}
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void SST_Concurrency_ExecOnce(SST_Once* once, SST_OnceFunc once_func, void* arg)
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{
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int state;
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volatile int* vonce = (volatile int*)once;
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/* Take a snapshot of the current state */
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state = *vonce;
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/* Already done? */
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if((state & SST_ONCE_DONE_BIT) != 0)
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return;
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/* In progress? */
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if((state & SST_ONCE_INPROGRESS_BIT) != 0)
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{
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wait_done(vonce);
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return;
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}
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/* Not done, not yet started -> attempt to set SST_ONCE_INPROGRESS bit. */
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if(SST_Atomic_CAS(vonce, SST_ONCE_INIT, SST_ONCE_INIT | SST_ONCE_INPROGRESS_BIT) == SST_ONCE_INIT)
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{
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/* Success: call user's once function */
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once_func(arg);
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/* Done, so set that we are done */
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SST_Atomic_Or(vonce, SST_ONCE_DONE_BIT);
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}
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else /* Already started or done, so just chill */
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wait_done(vonce);
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}
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/*************************************************************************/
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void SST_Concurrency_InitOnceHandle(SST_Once* once)
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{
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*once = SST_ONCE_INIT;
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/* This is the only tricky part -- a memory barrier. An atomic
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operation could be used, but honestly, that's overkill for just
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ensuring an atomic write. */
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SST_Concurrency_MemoryBarrier();
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}
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