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/*
SST_Thread_Solaris.c
Author: Patrick Baggett <ptbaggett@762studios.com>
Created: 4/11/2012
Purpose:
libsst-concurrency thread functions using Solaris native threads
License:
This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.
*/
#include <thread.h> /* Solaris native threads */
#include <unistd.h> /* usleep() */
#include <errno.h> /* system error codes */
#include <time.h> /* nanosleep() */
#include <sys/syscall.h>
#include <pstdint.h>
#include <SST/SST_Thread.h>
/******************************************************************************/
SST_Thread SST_Concurrency_CreateThread(int(*_func)(void*), void *_arg)
{
thread_t thr;
#ifdef _DEBUG
if(_func == (int(*)(void*))NULL)
return NULL;
#endif
/* Create the thread */
if(thr_create(NULL, 0, (void*(*)(void*))_func, _arg, THR_BOUND, &thr) != 0)
return NULL;
return (SST_Thread)thr;
}
/******************************************************************************/
void SST_Concurrency_DestroyThread(SST_Thread _thr)
{
/* Detach the thread. This uses the direct system call
since there is no thr_detach() function. This has
been tested to work on Solaris 10. */
syscall(SYS_lwp_detach, (thread_t)_thr);
}
/******************************************************************************/
void SST_Concurrency_SleepThread(uint32_t _ms)
{
struct timespec req, rem;
long msecs = _ms % 1000; /* milliseconds that are less than 1 sec (0-999) */
rem.tv_sec = _ms / 1000; /* msec -> sec by mult 1e-3 */
rem.tv_nsec = msecs * (1000 * 1000); /* msec -> nsec by mult 1e6 */
/* Sleep, continuing if woken up by EINTR (POSIX signal) */
do
{
/* On EINTR, 'rem' contains the remaining time that has not yet
been slept. */
req = rem;
if(nanosleep(&req, &rem) == 0) /* 0 == success */
break;
} while(errno == EINTR);
}
/******************************************************************************/
uint32_t SST_Concurrency_GetThreadId()
{
return (uint32_t)thr_self();
}
/******************************************************************************/
uint64_t SST_Concurrency_GetTicks(void)
{
struct timespec tv;
clock_gettime(CLOCK_MONOTONIC, &tv);
return ((uint64_t)tv.tv_sec * 1000) + ((uint64_t)tv.tv_nsec / 1000000);
}
/******************************************************************************/
int SST_Concurrency_WaitThread(SST_Thread _thr, int* _retval)
{
thread_t thr = (thread_t)_thr;
thread_t departed = 0;
void* thrRetval;
int join_retval;
/* Join, capturing the return value */
if(_retval)
{
uintptr_t masked;
join_retval = thr_join(thr, &departed, &thrRetval);
masked = (uintptr_t)thrRetval;
*_retval = (int)masked;
}
else
join_retval = thr_join(thr, &departed, NULL);
return (join_retval == 0 && thr == departed);
}
/******************************************************************************/
void SST_Concurrency_YieldThread(void)
{
thr_yield();
}