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/*
SST_SmallPRNG.c
Author: Chris Ertel <crertel@762studios.com>
Created: 2/26/2012
Purpose:
Implementation of SmallPRNG
License:
This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.
*/
#include "RandomFuncTbl.h"
#define BIT_ROTATE(x,k) (((x)<<(k))|((x)>>(32-(k))))
/*************************************************************************/
typedef struct SST_SmallPRNG_Private
{
uint32_t a;
uint32_t b;
uint32_t c;
uint32_t d;
} SST_SmallPRNG_Private;
static int sprng_random(SST_SmallPRNG_Private* x)
{
uint32_t e = x->a - BIT_ROTATE(x->b, 27);
x->a = x->b ^ BIT_ROTATE(x->c, 17);
x->b = x->c + x->d;
x->c = x->d + e;
x->d = e + x->a;
return (int)x->d;
}
/*************************************************************************/
static void SmallPRNG_InitFromSeed(void* priv, uint32_t seed)
{
SST_SmallPRNG_Private* sprng = (SST_SmallPRNG_Private*)priv;
int i;
sprng->a = 0xf1ea5eed;
sprng->b = sprng->c = sprng->d = seed;
for(i=0; i<20; ++i)
(void)sprng_random(sprng);
}
/*************************************************************************/
static void SmallPRNG_GetFloatArray(void* priv, float* _out, size_t _numElements, float _min, float _max)
{
SST_SmallPRNG_Private* sprng_data = (SST_SmallPRNG_Private*)priv;
size_t i;
const float diff = _max - _min;
for (i = 0; i < _numElements; i++)
_out[i] = _min + randIntToFloat(boundInt(sprng_random(sprng_data), 0, SST_RAND_FLOATBITS_MAX)) * diff;
}
/*************************************************************************/
static int SmallPRNG_GetInt(void* priv)
{
SST_SmallPRNG_Private* sprng_data = (SST_SmallPRNG_Private*)priv;
return sprng_random(sprng_data);
}
/*************************************************************************/
static void SmallPRNG_GetIntArray(void* priv, int* _out, size_t _numElements, int _min, int _max)
{
SST_SmallPRNG_Private* sprng_data = (SST_SmallPRNG_Private*)priv;
size_t i;
for (i = 0; i < _numElements; i++)
{
_out[i] = boundInt(sprng_random(sprng_data), _min, _max); /* TODO: This does redundant operations. Compilers may not be able to optimize. */
}
}
/*************************************************************************/
/* Function table for SmallPRNG random number generator */
const SST_PRNG_FuncTable _SST_SmallPRNGFuncTable =
{
SmallPRNG_InitFromSeed,
SmallPRNG_GetFloatArray,
SmallPRNG_GetInt,
SmallPRNG_GetIntArray,
sizeof(SST_SmallPRNG_Private)
};