64 lines
1.0 KiB
C++
64 lines
1.0 KiB
C++
/*
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ZTessellatorBase.h
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Author: James Russell <jcrussell@762studios.com>
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Purpose: TODO
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Changelog
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2011/09/18 - creation (jcrussell)
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*/
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#pragma once
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#ifndef _ZTESSELLATORBASE_HPP
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#define _ZTESSELLATORBASE_HPP
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#include <ZRendererUtil/ZTessellator.hpp>
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//#if WINDOWS
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#include <windows.h>
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//#endif
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#include <GL/glu.h> //TODO: remove dependency on GLU for tessellation
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class ZTessellatorBase : public ZTessellator
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{
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protected:
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//Outline Evaluator to use
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ZOutlineEvaluator* Evaluator;
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//Tessellator (TODO: remove dependency on GLU)
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GLUtesselator *Tessellator;
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public:
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/*
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Default Constructor.
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*/
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ZTessellatorBase(ZOutlineEvaluator* _eval);
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/*
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Destructor.
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*/
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virtual ~ZTessellatorBase();
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//Subclass Implementation
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virtual void Tesselate();
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//Not Implemented
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virtual void BeginTessellate() = 0;
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//Not Implemented
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virtual void EndTessellate() = 0;
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//Not Implemented
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virtual void BeginPoly( ZTesselatorPolyType type ) = 0;
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//Not Implemented
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virtual void EndPoly() = 0;
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//Not Implemented
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virtual void Vertex( SST_Vec2f* p ) = 0;
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};
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#endif
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