45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
/*
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ZNetConsts.hpp
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Author: Patrick Baggett <ptbaggett@762studios.com>
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Created: 6/5/2013
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Purpose:
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ZNet symbolic constants
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License:
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Copyright 2013, 762 Studios
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*/
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#pragma once
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#ifndef _ZNETCONSTS_HPP
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#define _ZNETCONSTS_HPP
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#define ZNET_MTU_IPV4SAFE 512 //Like ZNET_MTU_IPV4, but with slightly less space, allowing for 64 bytes of IP overhead via optional sections
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#define ZNET_MTU_IPV4 548 //Minimum maximum reassembly buffer size of 576 minus 28 bytes of overhead for UDPv4
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#define ZNET_MTU_ETHERNET 1500
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#define ZNET_MTU_IPV6 1280
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#define ZNET_MTU_IPV6SAFE 1232 //IPv6 required 1280 minus 48 for UDPv6+IPv6 header
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#define ZNET_MAX_SERVER_SOCKETS 4 //Maximum number of sockets a server may listen on
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//Flags for ZNetPacket::Initialize()
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#define ZNET_TRANSIENT 0x00000000u //< Default value. The packet is unreliable, but transient, so the newest copy is presented and older version discarded.
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#define ZNET_RELIABLE 0x00000001u //< This packet will be reliable.
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//Peer state
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enum ZNetConnectionState
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{
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STATE_UNCONNECTED, //No connection(s) established
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STATE_HANDSHAKE, //Machine has attempted connection, awaiting handshake
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STATE_CONNECTED, //Machine is connected actively to a remote machine
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STATE_SERVING //Clients connected, actively serving them
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};
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#endif
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