54 lines
1003 B
C++
54 lines
1003 B
C++
/*
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ZOpenGLFrameBufferRenderTarget.hpp
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Author: James Russell <jcrussell@762studios.com>
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Created: 07/24/2011
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Purpose:
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OpenGL implementation of the ZFramebufferRenderTargetBase class.
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License:
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TODO
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*/
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#pragma once
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#ifndef _ZOPENGLFRAMEBUFFERRENDERTARGET_HPP
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#define _ZOPENGLFRAMEBUFFERRENDERTARGET_HPP
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//Forward Declarations
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class ZOpenGLRenderer;
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#include <ZRenderer/ZFramebufferRenderTargetBase.hpp>
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#include <SST/SST_GLAPI.h>
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class ZOpenGLFramebufferRenderTarget : public ZFramebufferRenderTargetBase
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{
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protected:
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//Renderer Instance
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ZOpenGLRenderer* Renderer;
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public:
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//The OpenGL handle to the FBO
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GLuint GLHandle;
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/*
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Constructor.
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@param _renderer - the current renderer
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@param _width - the width this frame buffer render target be be
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@param _height - the height this frame buffer render target will be
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*/
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ZOpenGLFramebufferRenderTarget(ZOpenGLRenderer *_renderer, size_t _width, size_t _height);
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/*
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Destructor.
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*/
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~ZOpenGLFramebufferRenderTarget();
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};
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#endif
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