Files
libsst/libsst-concurrency/SST_Event_Win32.c
2026-04-03 00:22:39 -05:00

75 lines
1.7 KiB
C

/*
SST_Event_Win32.c
Author: Patrick Baggett <ptbaggett@762studios.com>
Created: 12/20/2011
Purpose:
libsst-concurrency event functions for Win32 platforms (Windows 7 or later)
License:
This program is free software. It comes without any warranty, to
the extent permitted by applicable law. You can redistribute it
and/or modify it under the terms of the Do What The Fuck You Want
To Public License, Version 2, as published by Sam Hocevar. See
http://sam.zoy.org/wtfpl/COPYING for more details.
*/
#include <SST/SST_Concurrency.h> /* SST_WAIT_INFINITE */
#define _WIN32_WINNT 0x0601 /* Windows 7 or later */
#include <windows.h>
/*************************************************************************/
SST_Event SST_Concurrency_CreateEvent(void)
{
HANDLE hEvent = CreateEventA(NULL, TRUE, FALSE, NULL);
return (SST_Event)hEvent;
}
/*************************************************************************/
void SST_Concurrency_DestroyEvent(SST_Event _event)
{
HANDLE hEvent = (HANDLE)_event;
CloseHandle(hEvent);
}
/*************************************************************************/
void SST_Concurrency_SignalEvent(SST_Event _event)
{
HANDLE hEvent = (HANDLE)_event;
SetEvent(hEvent);
}
/*************************************************************************/
void SST_Concurrency_ResetEvent(SST_Event _event)
{
HANDLE hEvent = (HANDLE)_event;
ResetEvent(hEvent);
}
/*************************************************************************/
int SST_Concurrency_WaitEvent(SST_Event _event, uint32_t _ticks)
{
HANDLE hEvent = (HANDLE)_event;
DWORD dwTime;
if(_ticks == SST_WAIT_INFINITE)
dwTime = INFINITE;
else
dwTime = (DWORD)_ticks;
return (WaitForSingleObject(hEvent, dwTime) == WAIT_OBJECT_0);
}