Add README.md for each library module documenting API, platform backends, and usage. Add .gitignore for build artifacts. Remove pre-built binaries from version control. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
49 lines
1.4 KiB
Markdown
49 lines
1.4 KiB
Markdown
# libsst-math
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Type-generic linear algebra library in C, covering vectors, matrices,
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transforms, and geometric queries.
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## Vectors
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2D, 3D, and 4D vectors in four numeric types each:
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- `SST_Vec{2,3,4}{f,d,i,u}` -- float, double, int, unsigned
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Operations: add, subtract, multiply, divide, scale, dot, cross, magnitude,
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normalize, project, lerp, weighted sum, negate, abs, reciprocal, sqrt, rotate,
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min/max component, equality. Most have both output and in-place (`Local`)
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variants.
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A generic `SST_VectorNf_*` API handles arbitrary-dimension float vectors.
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## Matrices
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2x2, 3x3, and 4x4 matrices (column-major):
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- `SST_Mat{22,33,44}{f,d,i,u}`
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Operations: add, subtract, element-wise multiply, scalar multiply,
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matrix-matrix multiply, matrix-vector multiply, transpose, determinant,
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invert, LU decomposition and solve, orthonormality check.
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## Transforms (SST_Transform)
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4x4 float transform construction:
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- Translation, scale, shear
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- Euler rotation (X/Y/Z), quaternion rotation
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- LookAt / LookDir view matrices
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- Perspective and orthographic projection
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- Chained variants (`*C`) for composing onto existing matrices
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## Geometry (SST_Geo)
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- 2D/3D line segment intersection
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- Point-to-segment closest point and distance
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- Ray-triangle intersection with barycentric coordinates
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## Code generation
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`VectorN.py` and `MatrixNxN.py` generate the type-specialized `.c` files
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from templates.
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