60 lines
1.3 KiB
C
60 lines
1.3 KiB
C
/*
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GLAPIPrivate.h
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Author: Patrick Baggett <ptbaggett@762studios.com>
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Created: 1/18/2013
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Purpose:
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Private header for libsst-glapi.
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Not to be distributed as part of public SDK
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License:
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This program is free software. It comes without any warranty, to
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the extent permitted by applicable law. You can redistribute it
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and/or modify it under the terms of the Do What The Fuck You Want
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To Public License, Version 2, as published by Sam Hocevar. See
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http://sam.zoy.org/wtfpl/COPYING for more details.
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*/
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#pragma once
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#ifndef _GLAPIPRIVATE_H
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#define _GLAPIPRIVATE_H
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#include <pstdint.h> /* uintptr_t */
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struct SST_GLAPI;
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typedef struct GLAPIResolver
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{
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void* privateFields[2]; /* Platform dependent fields */
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} GLAPIResolver;
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/* THESE ARE PLATFORM SPECIFIC { */
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/* Load libGL by name */
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void* openLibGL(const char* path);
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/* Close libGL by name */
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void closeLibGL(void* libGL);
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/* Get a resolver struct */
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int getResolver(void* oglLib, GLAPIResolver* resolver);
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/* Return default OpenGL library name for platform */
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const char* defaultLibGLName();
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/* Resolve a GL symbol */
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void* resolveGLSymbol(const GLAPIResolver* resolver, const char* name);
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/* } END PLATFORM-SPECIFIC */
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/* Resolve ALL GL symbols */
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void resolveGLAPI(const GLAPIResolver* resolver, struct SST_GLAPI* api);
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#endif
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